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<!-- Casting SPELs in Lisp - Emacs Lisp Edition, a Comic Book
     Written by Conrad Barski, M.D., http://lisperati.com
     Edited by James A. Webb, http://uberkode.com -->

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  <title>Casting SPELs in Lisp (2)</title>
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  <meta name="author" content="James A. Webb" />
  <meta name="date" content="2007-09-16T00:00:00+00:00" />
  <meta name="keywords" content="Emacs, Lisp" />

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      If you've spent any time working with Emacs, you'll find
      out that in order to get the full power out of this
      <i>uber text editor</i>, you'll want to learn a little about 
      programming in Emacs Lisp. Anyone who has ever learned to
      program in Lisp will tell you it is very different from any 
      other programming language. It is different in lots of 
      surprising ways - This comic book will let you find out how 
      Lisp's unique design makes it so powerful!
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      <img src="../images/lisp-is-different.jpg" 
        width="500" 
        height="359" 
        alt="Lisp is different!" />
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      This tutorial has small bits of Lisp code written in 
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<pre style="font-weight: bolder; color: darkblue">
  this font and color
</pre>
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      ...simply copy these snippets into the Emacs <tt>*scratch*</tt> 
      buffer and you will have <b>your own text adventure game!</b>
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      &lt;&lt; <a href="casting-spels-emacs-1.html">begin</a>
      &lt; <a href="casting-spels-emacs-1.html">previous</a> - 
      <a href="casting-spels-emacs-3.html">next</a> &gt;
      <a href="casting-spels-emacs-35.html" >end</a> &gt;&gt;
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